Rundown (12/11-12/17) Rundown 200: This Site Is Nothing but Trash

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vlcsnap-2016-11-03-23h26m55s265So over the course of four years, I’ve done two hundred of these news rundowns as a way for me to project my thoughts on gaming news, because I generally enjoy doing so, as long as the games or new itself interests me in some way. This does result in me not partaking in a lot of scandals, outrages, and general community focused things. I do this because I don’t really see myself as an active member in such a community, and I view things like the Watch Dogs 2 vagina dilemma and No Man’s Sky fervor as topics that are best left handled by other people, as I often would just roll my eyes towards them. Anyways, time to talk about some video game announcements.

By way of a Brazilian games rating board, the Team Ico-esque puzzle adventure game, Rime, has been rated for PS4, Xbox One, Nintendo Switch, and PC. The game was initially announced as a Sony published PS4 game, but after the developers, Tequila Works, split away from them to continue the game’s development, this turn of events is unsurprising, and ultimately better for the gaming public as a whole.bento-good-job-nice-cool-love

Sega announced that they will be bringing the next game in the Valkyia series, Valkyria Revolution, to the west, where it will release on PS4, Xbox One, and Vita. With strangely no stated PC release despite the fact that Valkyria Chronicles did very well when it was ported onto the platform. The game is set to release sometime in the second quarter of 2017, where it will be more of an action related affair than its strategic brethren, and in a way that makes me more inclined to check this out than the original Valkyria Chronicles, which I just couldn’t get into.

Koei Tecmo also announced their next PC endeavor by bringing over two recent games from RPG developer Gust. With Atelier Sophie and Nights of Azure coming to PC via Steam on February 7. Atelier Sophie is the most recently released installment of the long standing Atelier series, which is most notable for its upheaval of the long standing time management that existed in the series for nearly 20 year. While Nights of Azure is a more action oriented game based around collecting demons and what I vaguely recall as being a semi-romantic relationship between two women. I really do not know much about either game, but they are certainly going on my list. Well, assuming the ports are actually good.

Oh, and this is not to be confused with the successor to Atelier Sophie, Atelier Firis, which was announced to release on PC a few weeks ago. Wait, did they announce a game arriving onto a new platform before announcing its predecessor? I think they did just that.mlm-sure-obviously-fine-whatever

More footage of and details for Dragon Quest XI were shown at a Japanese event this past week, and helped to clarify what the final game will be like, and the discrepancy between the PS4 and 3DS versions, while the Switch version has yet to be seen. The 3DS version maintains a more simplified visual style and also features a sprite-based mode on the bottom screen. You know, for people so terribly nostalgic for the series they would complain about the 1986-era menu system of the series if it was given a much needed update. Which i think constitutes a massive portion of this game’s Japanese fanbase.

While the PS4 version looks like a linear Breath of the Wild. Environments are stunning to look at, there is a lot of detail placed in every corner of the world, and the main character can even call up a horse. Character models are gorgeous renditions of classic and new Akira Toriyama designs, and the grandeur of it all really makes me hope that this is the version that will be maintained when the title hits the Nintendo Switch along with, hopefully, the PC.

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