About Natalie Neumann

Some wannabe writer who talks about video games in addition to writing novels for her own amusement.

Rundown (7/07-7/13) The Lattice Method

Back in grade school when I was learning long multiplication, my teacher introduced my class to a method to simplify complex multi-digit multiplication problems into single digit problems known as the Lattice Method.  It involves taking the equation, making a grid or rather a lattice, and then splitting the equation into several single digit multiplication problems, the answers of which are added up at the end to determine the overall answer to the equation.  It was always my preferred method of multiplication, but once I started attending high school, none of my teachers understood what this method was or why I was doing it, and since then I have never heard anybody reference this method, at all. Which is weird because while it is a bit time consuming and requires a sizable amount of space to write out, it is a very easy and reliable way to calculate an equation.  Anyways, that’s all I have to share this week. Time for video games!
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Bloodstained: Ritual of the Night Review

From the dusk-basked Symphony, the lingering Circle in the sky receded.  Harmony was soon established, giving away to a brilliant Aria that accompanied the Dawn.  Yet upon establishing this new world in a glorious Portrait and bringing Order to the wilds, it all abruptly receded into Shadow, where it languished only to be brought back to life through a most unprecedented Ritual.
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Rundown (6/30-7/06) The Great Eoten Consumption

Over the past few weeks I decided to see what all the hubbub was about with Attack on Titan, and jumped into the manga, having previously watched the first season of the anime 6 years ago.  I found the series to substantially improve following the first few arcs. I enjoyed the way the story routinely shifts from a political thriller to a high octane visceral battle manga.  I was impressed by how the series managed to keep so many questions lingering, but gets to answering all of them eventually, and it answers them quite well. The art is detailed and distinctive the characters have some ingenuity to them, the writer clearly put a lot of forethought into the world building, and it’s overall quite riveting stuff.  So yes, the popular thing is good, I like it, and I’m looking forward to it ending… within the next year or so.
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Rundown (6/23-6/29) Art Is Hard!

For years I have contemplated posting my novels in their entirety on Nigma Box rather than hosting them via Google Docs, but have not done so because I like having a header image associated with each of my posts and, well, I don’t have any visual assets to represent these works.  I thought about commissioning art for each chapter, or just the novel overall, but that could get expensive, and would require me working with an artist, which kinda scares me. So I said screw it, I’ll make my own headers. But I cannot draw, barely know how to use Photoshop, and lack visual artistic sensibilities, so what can I do?  I know! I made crummy sprite edits of 8-bit Danganronpa character sprites for my cover of A Vile Doohickey back in 2014, so I’ll just do that again!  So I tested this idea by making a header for Random #001: Grandpappy Pyra, and… it took me like 3 hours to make in total… Art is hard!
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