Nigma Box Rundown (7/18-7/24) Surprise Face Reveal!

Wherein I subject you folks to my wretched face and voice, discuss an un-deadening of Dead Space, another accursed acquisition, the struggles of a ship of scallywags in Singapore, and how Activision Blizzard is a truly wretched company based on a lawsuit filed by the state of California. 

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Rundown (5/23-5/29) Natalie’s Anti-Redhead Agenda

Wherein I discuss a bizarre bias, a 15-year-old fighter remade, the existential nightmare of Pokémon, a PowerPoint reveal, the grand Dragon Quest Fest, and a Sonic-style announcement spiel.

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Rundown (3/14-3/20) Calculated Futility

Wherein I discuss my love of spreadsheets, a devotion reborn, the broadening of an excellent subscription service, a new Haven for western AAA development, another lopsided direct digital showcase, the corporate acquisition of thuggery and core values, and a bittersweet remaster.

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Rundown (2/21-2/27) Bloody Balls and Ridiculous Reconciliations

Wherein I discuss my busy and ‘hard’ life, a new dinosaur, a sudden stake through the heart, a continued western push, a rising thunder, the future of Sony, the continuation and compilation of the Compilation, Anthem’s third death, and new highs and lows for the Pokémon series.

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Rundown (2/14-2/20) Snow Covered – Repeated Shoveling

Wherein I discuss the woes of midwestern home-having, the Re;Birth of the Direct, anti-crypto-mining tech, and a truckload of remasters.

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Rundown (12/06-12/12) Cyber Dump

Wherein I discuss the aesthetic failures of the hottest game of the moment, Nintendo being Nintendo, the return of the Metatron, and Mr. Keighley’s latest trailer festival.

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Rundown (11/15-11/21) The Christmas Cake Birthday!

Wherein I discuss my inevitable demise, the woeful hunts for the new games machine, a better revenue split, the trails to a completely localized saga, an unexpected licensing arrangement, and the dirty fruits born from a ransomware attack.

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Rundown (9/20-9/26) Electrolysis is Not Fun

Wherein I discuss genital electrocution, the consolidation of gamindustri, how propriety memory is always a mistake, the shift from Zero to the Future, a new challenger in this era of platform wars, and a curious compilation of classic titles.

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Rundown (9/13-9/19) The Plan to Eradicate All Pubes

Wherein I discuss a lackluster fantastical reveal, the final details surrounding the next generation of gaming, a hunter returning to their true home, and a bunch of other weeb garbage.

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Rundown (9/06-9/12) Systems of Frustration

Wherein I discuss my writing being invalidated by patches, the highs and lows of the next Xbox, another limited remastered compilation, a most unexpected prequel, the fumblings of a troublesome trend-chaser, and the most absurd company name in all of video games. Oh, and also Ubisoft’s attempts at repressing the fact that they defended and protected abusers for years.

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