Wherein I discuss the return of a supposed classic, the return of Nina Struthers and friends, a curious international business investment, and a golden game bringing in golden results.Continue reading
Wherein I discuss the downfall of thuggery, a potential price hike, and a wonderful animated world.Continue reading
Wherein I discuss a problematic power paradigm, Smash getting the win-win, a massive temporal rewrite, the end of a mixer, the continued battles fo the EDF, a new digital expo, China’s budding influence, and the Bandai Namcos.Continue reading
Wherein I discuss a schedule change, a spacefaring VR motive, and a preposterous pile of Pokémon projects.Continue reading
Wherein I discuss the return of the forgotten monkey boy, beautiful tactical robot action, Sony’s super special PS5 event, and The Golden.Continue reading
Wherein I discuss a productive hobby week, a VTuber crossover, the smallest throwback, and the troubling state of affairs seen in the United States of America.Continue reading
Wherein I discuss my love of TG, a Marvelous investment, the hottest feel-bad murder-simulator of 2020, and the end of a mobile era.Continue reading
Wherein I discuss my national bias, the organization or organized crime, and an immersive sim funded by the power of China!Continue reading
Wherein I discuss an impure purchase, getting older all the time, feeling younger in my mind, the next step in video game graphics, a Nintendo surprise unfolded before our very eyes, a repackaged rendition of veggie-based RTS, and the ghost ninja samurai game.Continue reading
Wherein I discuss the merits of multiplayer, Muv-Luv Con, and the hottest games coming to an XSX near you.Continue reading
Wherein I discuss my Gleo thirst, the most brutal of us, Viking assassins, and how Japanese work culture has been adversely affected by the global pandemic due to a separation between work and home.Continue reading
Wherein I discuss terrible new web design, the new Mario World, raking in them Bells, a scientific two-fer, and even more mobile trigger happy havoc.Continue reading
Wherein I discuss a brave new breed of controller snobbery, the Cookstar kerfuffle, REm4ke, Rockstar’s strive for quality, and continued cancellations.Continue reading
Wherein I discuss prescribed pandemic panic, the greatest gaming fiasco of 2020, the hazardous and evil-some village, a sun-bleached reprisal, and a convoluted chunk of plastic.Continue reading
Wherein I discuss a personal quibble, a much-anticipated revision, a mobile Re;Birth, a baffling split, a rumored revelrous re-release, the seasonal guffaws, and the future of industry events!Continue reading
Wherein I discuss the new social horizon, a much-awaited and underwhelming present, and some epicly good publishing deal.Continue reading
Wherein I discuss the modern troubles and Gen 9 (or G9N if you’re feeling a little cheeky).Continue reading
Wherein I discuss the expo eliminating epidemic, a new sports ball challenger, big money warzone fun times, a potential new horizon for Playstation, and a bad, yet rad, drive.Continue reading
Wherein I discuss the bad tidings of mankind, a new challenger in the remastering industry, and the prolonged woes associated with preserving the video games.Continue reading
Wherein I discuss familial matters, a remastered romantic tragedy, an intelligent distribution divergence, a Platinum combo, and the virus of destruction.Continue reading
Wherein I discuss those wacky Nintendo fans, the new horizons of the GOAT time vampire, a positively gothic revival, the continued fumblings of East AR Wars.Continue reading
Wherein I discuss a personal predicament, the reprisal of an anguishing anthem, and… electronic component shortages.Continue reading
Wherein I discuss the woes of work, high frame rate mecha action, a wonderful reprisal, and a new gloomy horizon.Continue reading
Wherein I discuss the troubles plaguing Natalie’s precious Box, Okabe’s adaptation adventures, a new home for my 1,000 babies, the success of the Switch-makers, and another icy blunder.Continue reading
Wherein I discuss contemporary language, a ninja’s mental terror, and an intriguing independent impersonation.Continue reading
Wherein I discuss my novels, another sword boy joining the fray, an extremely enthusiastic electronic upset, another win for the master class, and the cruel captain of the S.S. GamindustriContinue reading
Wherein I discuss rising numbers, the return of two masks, a Chinese solution to never losing your luster, becoming a Mudkip, another brand new world to explore, and why the 9th generation of console gaming will disappoint the children.Continue reading
Wherein I discuss international gunslinging, the unseen side of Midgar, and a reborn oddity.Continue reading
Wherein I discuss the Christmas, some sorrowful assertions about a rising publisher, and the faulty saga that shall never be retold.
Wherein I discuss personal issues, controller peripherals, the advancements of the legendary Nihon, and the quelling of a burgeoning typhoon.
Wherein I discuss Millennial-style woes and the untimely unveils of two expected corporate endeavors.
Wherein I discuss Pokémon FOMO, a new VVVenture, a return to the lunar landscape of yore, and the boy rocking up my dragon mobage of choice.
Wherein I discuss a virtual revival, a lackluster latency-laden launch, and an expected success.
Wherein I discuss a pretty little furry boy’s transformation and the numerous highlights of the Cross Null celebration, but not the petulant whining of undesirables.
Wherein I discuss the joys of leaks, the pursuit of immaculate quality-of-life features, the return of a magical journey, and the futility of numerical obsessions.
Wherein I discuss a magical fetus coming to a Windows near you, a dark corporate alliance of perplexing origins, a potential reprise of the Reaper War, a magical journey lost to time, and the blizzard trying to withstand the heat of controversy.
Wherein I discuss the spookiest part of my favorite live service, the continuation of the saga of true love, the struggles of localizing niche hentai games, and the 76th fumble.
Wherein I discuss my file hoarding tendencies, Tencent’s latest ambitions, predictable pandering, and… something having to do with a “Bagel Girl”.
Wherein I discuss character creators, the ninth generation, an immaculate imitator, a Chinese controversy, and my own failings as a consumer.
Wherein I discuss 20 year long debates, news from the land of Galar, the end of a superstar saga, and the continued monetarily driven exploits of a rock star developer.
Wherein I discuss subscription services, the futility of humanity, protecting the life cycle, and rumored space-time adventures.
In this age where people are encouraged to constantly do things live, to stream, react, and offer spicy hot takes to the current going-ons lest they be forgotten and falter into designed irrelevance, spoilers have become an interesting topic. Some think that all major spoilers should be prefaced as spoilers. Others think that an arbitrary amount of time needs to pass before something may be openly spoiled. While a groundswell of people just stopped caring about the prospect of being surprised by works and think it’s perfectly a-okay to spoil anything, citing that there was this or that study done and it showed that one’s enjoyment of a work was not necessarily impacted by spoilers.
In my reviews of The World Ends With You Final Remix and Pokemon Let’s Go Eevee I mentioned the difficulties I encountered when trying to play both these titles in handheld mode, and how I sought to remedy this through the use of the Nintendo 3DS Stand that came bundled with Kid Icarus Uprising. It was something I was quite happy with, and cut forward about a year I am still using this stand regularly. Yet rather than playing oodles of Switch games, I’m instead using it to prop up my smartphone so that I can play games without needing to hold something for extended periods of time. Part of me feels that this is antithetical to the very idea of handhelds, since I am not holding them with my hands. Another part of me recognizes that I am enjoying games more by playing them my special way, so I’m going to keep doing that.
Something that might not be obvious from the deluge of personal information and historically hued anecdotes I offer throughout this jolly old website is the fact that ‘in real life’ I tend to be immensely reserved around others. As in, I like to give as few personal details as possible, and only share said details when prompted. This applies from co-workers to classmates to even my immediate family, and my justification stems from a deep fear of rejection or being misunderstood by others. I mean, I could tell them that I enjoy writing and video games, but those things could be wildly thrown out of proportions, and saying that I write novels and review games for a small website sounds a trifle bit bizarre to some people. So the way I view it, there is no winning and I ought to keep my mouth shut, lest I accidentally spew something problematic.
While working at my office job I frequently catch my assorted co-workers ceasing whatever task they were in the midst of or simply passing time by socializing with others. It is an activity that I understand in small instances, but many of their conversations go on for 15 or more minutes, and center around unrelated minutiae rather than anything work-related. Which I personally find to be… wrong at least to some degree. I approach work with a very regimented and task oriented mindset, and while I do take time to check my email or RSS feeds on occasion, I always go back to whatever needs to be done, and try to finish the task in an efficient manner. I suppose this is just due to how I have a more serious work ethic, but it regularly surprised me to see people take such a lax approach to their professions, especially when they have families to take care of. Maybe that’s the right approach to take, and I’m just a fool for working so intently, or maybe they’re just a bunch of slackers. I dunno.
The mixtapes, remixes, and mashups created by Team Teamwork, also known as Timothy Jacques, are a regular part of my musical rotation, and have been very influential on my personal tastes in music, introducing me to a number of genres and artists I otherwise wouldn’t have given the time of day. Whether they take the form of endearing tracks to jam out to while doing more mundane daily activities, or, as is the case with this more recent work, surreal auditory odyssey that blend genres, tones, and concepts, resulting in something bizarrely claiming, yet also eerie and abrasive. I bring this up because Team Teamwork recently released their latest entry in the Dude Whatever It’s Summer series, which is what I imagine nearly overdosing on one’s recreational drug of choice is like, but in the form of a 64 minute long diverse continuous medley. So, yeah, if that truncated and clunky description sounds appealing to you, maybe give Dude Whatever It’s Summer 2019 a listen.
I often stumble onto musings from gaming enthusiasts who boast about their collections or hem and haw about physical clutter being an annoyance. I’ve been playing primarily on PC since 2013, so I don’t have much of a modern physical library, and I have long since given up any aspirations of keeping a presentable collection and chucked my games in assorted cases and disc binders years ago so they consume less space. Now everything roughly fits inside a shoebox! I still have the cases mind you, mostly in the event that I choose to sell off parts of my collection, which I would be willing to do, since I’m never going to hook up and play something on any of my older systems, but that would require actual work.
Seeing as how I now have a smartphone, the idea of playing mobile games suddenly became a very real possibility for me, and I figured what better way to go about things than returning to Fire Emblem Heroes. After using up the orbs I accumulated on my Android tablet, I tried getting back into the established groove, and quickly remembered why I stopped playing the game in the first place. This game is bloated with content, time locks just about everything it can, and is designed to fuel obsessive tendencies while being built around a stream of constant grinding. It is suffocating and overwhelming how much time-gated content and rewards there are in this game, and I honestly could not tolerate it after a two days of playing it during my free time rather than doing anything remotely productive. Like playing Sushi Striker.
There are few things that irk me more than the animosity expressed towards individuals for mistakes they made in the past when they acknowledge whatever bad, awful, or questionable thing they did, and offer an apology. I am a person of very simple morals, believe that forgiveness should be granted to those who admit their faults and at the very least express a desire to reform their ways and become better people. It upsets me whenever I see people dismiss this notion, claim that an apology was not good enough, that some vague unrealistic action is needed to make amends, or insinuate that these individuals are tainted and deserve to be rejected by society. Yet it happens regularly and, honestly, it makes me want to sever all ties and connections I have to anyone and anything, and immerse myself in isolation. But I won’t. I’ll still hold ties and biases because those things bring me happiness and a life devoid of happiness is a life hardly worth continuing.