Gurumin: A Monstrous Adventure Review

Falcom is a very odd developer.  A long standing Japanese developer with a history based in creating games for older Japanese computers and creating a wide variety of innovations in the RPG genre while primarily being known for Trails, a series of incredibly detailed JRPGs with a strong fanbase, and the Ys series, a collection of action RPG titles that shifted and mutated its exact genre over the years, and is home to some of my favorite examples of the genre of all time.  Yet they can also be very experimental, as seen previously in games like Xanadu Next, which I reviewed a few months ago, and even more so in one of the more unique titles in their release history, Gurumin. Continue reading

Xanadu Next Review

The original Xanadu was released for Japanese home computers back in 1985 as the second entry in the Dragon Slayer series.  An incredibly long running franchise that was known for changing up its core concept and general gameplay almost completely with each installment, and went on to inspire a multitude of subseries, most notable the Legend of Heroes or Trails series.  Xanadu itself was more of an offshoot title, one that was expanded with an additional scenario and even a Hudson developed spin-off for the NES by the name of Faxanadu.   Continue reading