Rundown (5/28-6/03) Natalie Avoided Wasting a Bunch of Time!

So, I did not talk about this last week, but I played a bit of Fallout 4 recently thanks to a free to play weekend deal.  I was very critical of the game leading up to launch, objecting to a number of additions of changes made to the title, and after spending 4 hours with it, I feel that I was completely right to think that.  The protagonist is severely limited by the inclusion of voice acting and a baked in backstory, the dialogue options are very poor at conveying the protagonist’s actual response, and the story begins with such a rapid and dramatic set-up that it all rings hollow.  Then there are the overburdened crafting and town building elements that I know I would have invested 100 hours into if I actually purchased this title. Continue reading

Rundown (3/29-4/04) Fetal Position

0 HeroJob You Should Really pay attention to people and not hide in the sink you weird listen out of your bubblrSo, there is very clearly something going on with Zero Escape 3.  I did not bring up the countdown website as nothing had happened, but it has recently updated and Kotaro Uchikoshi tweeted out some cryptic numbers, which when gven their letter value turn into FNJANUUVNWXOXDAFXAM and KYVCFEXVJKEZXYKNZCCYRMVREVEU.  When put through a Caesar Cipher decryption, which involves the letter value being shifted by a set amount, 17 for the first one, 9 for the second one, you get the messages WE ARE ALL MEN OF OUR WORD and THE LONGEST NIGHT WILL HAVE AN END.  You know what that means?  Ever 17’s getting a re-release, and the previous two Zero Escape titles are coming to PC along with part 3… I know I got that wrong, but a girl can dream, can’t they? Continue reading