Wherein I discuss my Gleo thirst, the most brutal of us, Viking assassins, and how Japanese work culture has been adversely affected by the global pandemic due to a separation between work and home.Continue reading
Last Friday the Student Transfer development team announced that Version 4 will be coming before the end of February, boasting that this version will contain roughly twice the content as Version 3. A surprising bit of news that I find to be simultaneously exciting and intimidating to me, as I have taken on the duty of creating the flowcharts for sprawling choose-your-own adventure style visual novels about TG, body swapping, and more. I very much want to enjoy the game and take my time with it, but Version 3 took me a good week to get through, so I am a bit concerned about getting a flowchart ready in a timely manner, especially with work and grad school keeping me so busy. As such, I decided to do my homework in advance and download what I can off of the public Student Transfer GitHub in order to get cracking on a rough flowchart for V4 at the risk of spoiling myself. Only to discover that with the way this game is developed, I would basically need to consolidate the builds available myself and… yeah, that sounds like more trouble than it’s worth.
Trying to follow E3 news while working a very busy job where the only down time I have during lunch is not very fun, and as such I have spent nearly the entirety of my evening catching up to E3 and watching what I missed. I’m just thankful that Microsoft moved their conference to Sunday, otherwise I would have been writing until I was struggling to stay awake. Well, more than I am when finally publishing this. Continue reading
E3 has begun, and thankfully the duties have been spread apart this year, with the previously mostly vacant Sundays are now being used by two major press conferences. Meaning that I only have three more to go after pushing out this post right at the cusp of midnight because Bethesda thinks it is good to have a press conference at 9 PM PST. Also, the title of this post is not a lie. I do more work per day during the Monday and Tuesday of E3 than I do during any other time during the year. Especially this year, as I have to work and attend class while E3 is going on. Anyways, on with the rundown. Continue reading
Oh my great goodness to gargantuan proportions, Mark Haynes (Alvin Earthworm) is rebooting Super Mario Bros. Z! I loved this man’s original work, it was one of my favorite things in the world when I was still toiling around newgrounds in the late ots with my friend, who I think is dead now. Seeing this man pull himself out of the furry hole and a meaningless existence as a dishwasher is so hopeful, so joyous, and something I will undoubtedly support on Patreon. Yes, I have a lot of nostalgia for this sprite based fighting series, but I still think it’s amazing. Continue reading
I’m pretty sure that I said I would purchase a GTX 970 a few months ago. I can still afford it along with quite a lot of other computer stuff, but the thing about upgrading is that there is little penalty to waiting if you do not urgently need something. Also, it may turn out that the GTX 970 has been falsely advertised as more powerful than it really is. Meaning I’ll just wait until the next wave of graphics cards come out before I pick my peach, as they are only going to get better… Plus, I should get some more RAM and a new monitor, as I’ve been saying for a year. *Grumble* Instead, I’m
prolly probably just gonna get an SSD, as my HDD is making a beat I do not like. Continue reading
I am not in the mood to write an intro right now. I am hindered from a lack of sleep, am finishing up this semester of school, and am trying to get myself to edit A Vile Doohickey, when I keep on searching for distractions. I’ll edit chapter five after this goes public, so… here is an unimportant blurb about two mid-sized events in the video game industry.