Rundown (2/04-2/10) Natalie Needs to Stop!

So, you know how I posted my review of Fire Emblem Heroes earlier this week and ended the review by saying that I would stop playing?  I’ve been learning how hard that actually is and that lifestyle games are pretty much the worst thing I could have ever gotten into.  Knowing that if I stop playing the game, I may forever miss out on various bits of content is genuinely disconcerting to me, and because of that, I do not know how to distance myself from the game.  I need to stop, but it’s hard!
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Rundown (8/20-8/26) Natalie Will Spend All Her Money!

So, I recently made my appointment for facial feminization surgery, and as it turns out, I will be using approximately all of my money outside of my IRA to pay for it.  Because of this, I will not be doing as I originally planned, and I believe referenced in a prior Rundown, and purchase a Nintendo Switch for my recuperation period.  I will also be taking a hiatus beginning in mid-December and lasting until sometime in January.  I take pride in how I have maintained a constant weekly review schedule for the past two years, but I will need to break it, on account of my face being reformed into something prettier.   Continue reading

God Eater 2: Rage Burst Review

It’s been nearly a year since I reviewed God Eater Resurrection, an action oriented hunting game that was very promising, but struggled when faced with irksome minutia and over complicated mechanics.  It was the kind of game that could very much benefit from a fully fledged sequel that reworks things and tries to maximize the core appeal, but that is not the case with God Eater 2: Rage Burst.  Despite being a sequel that came out a few months after GER in the west, GE2 was actually released several months before GER in Japan.  This means that many of the mechanics of GE2 appeared in GER, and the notable improvements are slim as such. Continue reading

Rundown (5/28-6/03) Natalie Avoided Wasting a Bunch of Time!

So, I did not talk about this last week, but I played a bit of Fallout 4 recently thanks to a free to play weekend deal.  I was very critical of the game leading up to launch, objecting to a number of additions of changes made to the title, and after spending 4 hours with it, I feel that I was completely right to think that.  The protagonist is severely limited by the inclusion of voice acting and a baked in backstory, the dialogue options are very poor at conveying the protagonist’s actual response, and the story begins with such a rapid and dramatic set-up that it all rings hollow.  Then there are the overburdened crafting and town building elements that I know I would have invested 100 hours into if I actually purchased this title. Continue reading

God Eater Resurrection Review

20160905213806_1So, I’ve been slowly chewing on this game for about two months now, and I’ve actually forgotten why I thought it was a good idea to purchase God Eater Resurrection, or more particularly, God Eater 2: Rage Burst, which came with this game as a bonus.  My experience with hunting games such as this is limited to Freedom Wars.  A game from one of this game’s developers that I thought was needlessly restrictive and ultimately frustrating, as detailed in a review I barely remember writing.  I guess I was just in the mood to give them another chance, and I would say it paid off pretty well. Continue reading