Wherein I discuss the legal revelation of a clash of industry titans, the continued consolidation, and a tool for the next generation of game devs.Continue reading
Ever since I stopped playing Fire Emblem Heroes a year ago, I’ve been craving a game with some sort of gacha mechanics, as I love the sensations that come with getting rare and powerful characters accompanied with light flavor text and unique artwork. It is a desire that I have been looking to satiate in a somewhat healthy manner, and wouldn’t you know it, the Student Transfer dev team provided just that with their latest April Fools goof. A standard no-frills card collector gacha title where the player can earn 160 unique cards with flavor text that were enough to drive me to achieve a 100% completion rate, and then proceed to happily read through the descriptions, taking delight in the information, background, and general absurdity they provided.
A topic that I regularly see brought up in the circles I follow is the idea of western game design versus Japanese design, what distinguishes them, and how Japanese game design is better. While it would be easy for me to say that I tend to prefer Japanese games, I’m the sort of person who likes to have data for things, and as such, I decided to go through every game I played from 2016 to now, and compile whether or not I have a preference towards Japanese games. What I found is that things are split fairly evenly between both fronts, as in that time I played 156 games, 53% of which were Japanese, and 47% of which were western.
I mentioned before that I utterly love gaming history, and all of the odd bits that come attached with it, and one of the greatest fascinations for me as a child was the development of the second Pokemon game, originally entitled Pokemon 2, before being renamed Gold and Silver. Basically, the game was extensively delayed, reworked, and refined over three years before it finally came out, and a lot of things changed in that time, with said changes being evident thanks to a 1997 Space World demo. Well, said demo founds its way onto the internet… 21 years later, and a lot of details about the original rendition of the game were made available, including map data and many unused Pokemon designs.
I viewed the first Borderlands to be of so little value, to be so worthless, that it is the only game I threw in the trash. More specifically, I threw it into a ditch just outside of my childhood Kindergarten, which I walk past whenever coming home from school. That ditch only really existed to prevent flooding, by gathering excess sewage water and was likely an incredibly filthy place that I rolled around in regularly as a child. It also had these metal sewage gates that I always wanted to wander into, but I was too afraid of crocodiles to do so… Anyhow, I gave money to a Video Game Museum and was given Borderlands 2 was a reward. And despite having given it twenty hours about a year and a half ago, I decided that I would give the series a… fourth chance. However, I was only able to get about twenty-eight hours through the game before I hit my threshold and dropped the game like a backpack full of rocks, glad to be rid of it. Continue reading
Let’s see… how can I alienate everybody before I get around to my stupid recounting of video game news… I think Final Fantasy XV would more more interesting if it, well, did a number of things, but just went out and said that the four main characters who are dressed like K-pop idols were all gay, and had sex with each other on the regular. And in order to make sure not skirts dare infest their manly game where you mash buttons to do a very nice buff supplying anal, make them the subset of gay men who think that women are only good for making more gay men and more women that can be made pregnant using their glorious manly cum. Continue reading
If I haven’t plugged it enough, please go out and buy The Body of Raiyne! It is my first novel and is only a dollar, hell, it may end up being even less later down the line and for brief periods. In addition to that, I have started work on my next novel, which will sadly probably not come out until the year’s end, possibly even later if I go through my idea for the short story, Psycho_Shatter. Psycho_Shatter is a terrible idea as it features a main character with major mental problems that I will not research and will probably include a person being burnt alive in an oven. But I still want to do it in order to have a massive wanker of a protagonist be placed in situations where he just rants about everything while being the most fragile little shit I have ever conceived. But onto the video games!