Rundown (3/17-3/23) Gaming Distribution Cataclysm

If this past week is any indication, I think one of the biggest issues that will permeate throughout gaming this upcoming generation is the matter of games distribution.  This was originally a fairly simple concept, but with digital distribution growing in popularity, many game companies have been looking for ways to have the means of distribution better serve them by creating their own platforms or signing exclusivity deals in order to lessen the risk associated with launching any kind of product.  While this sort of thing typically results in the establishment of a diverse and competitive marketplace that ultimately benefits the consumer in the long run, in the short run it creates a very hectic environment where the consumer is put in a place of uncertainty and inconvenience as they need to choose what platform they’re going to invest their time and money into.
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Rundown (9/23-9/29) No One Can Stop The Koopa Queen!

You know how they say you cannot have too much of a good thing?  Yeah, that is complete nonsense. After last week’s rundown, where I was positively ecstatic about how Bowsette blew up, it completely went wild after a while, with thousands of people “jumping on the bandwagon” and drawing their own interpretations of the character, including some especially well known artists.  Things went completely nuts once Japan found the fan art, and proceeded to turn Bowsette into the highest trending topic on Japanese Twitter, and continued to flood Twitter, Pixiv, and more with an absolute deluge of art.

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Rundown (9/16-9/22) I Welcome Our New Koopa Queen Overlord

Bowser Peach Best by MariTheLilimRemember how last week I was befuddled by the notion of Toadette obtaining a Royal Crown power up to become Peachette, as demonstrated in the reveal trailer for New Super Mario Bros. U Deluxe?  While doing so, I also wondered what would happen if other characters got ahold of the item, though I never would have expected much to come from this.  Then somebody made a comic featuring Bowser using a Super Crown, and turning into “Bowsette”, which in turn sparked a slew of confusion and fan art.  I have made it no secret that I like TG stuff, and seeing something like this pop up and become a big deal is akin to a miniature Christmas for me, as it is rare that such a niche interest gets meaningful exposure.  Plus, the sheer quantity of art that has been made is downright absurd.  I thought that the Fatal Cutie Terry Bogard craze was the best I was ever going to get, but this makes that look like the Mario Odyssey possession craze, which was so upsettingly small!
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Rundown (4/15-4/21) Get Ready for Psycho Bullet Festival

Good news everyone!  After two years of me dragging my feet, I finally finished my latest novel, Psycho Bullet Festival: The Odyssey of Abigale Quinlan, and it will be out on April 27th for your reading pleasure.  It’s been a rough road getting this thing to completion, but I managed to pull through to the end, and it wound up being my largest novel to date as well.  I just hope that some people actually, you know, read this novel.  If no, then I may need to look into alternative distribution methods for my works… and commission some covers.
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Rundown (2/05-2/11) Time Travel Is Always a Mistake

tired-link-by-brellom…The Hero is Defeated timeline in the Legend of Zelda annoys me.  I understand the need for a timeline where Ganondorf ran free only to eventually be sealed by the seven sages without the help of Link, but there is an easier way to reach that conclusion.  They could follow the rule of time travel that, whenever something foreign enters a new timeline, it causes that timeline to split off and allows for a new timeline to be created.  So when Link travels to the future, he could end up splitting the timeline just by arriving there.  So in A Link to the Past, the hero could have just never arrived. Continue reading

Castlevania: Symphony of the Night Review

sotn-194Being born in late 1994 and being initially intimidated by video games for reasons that would only be plausible to the mind of a timid little boy, I found myself not too enthralled by a large quantity of older titles.  But if I were to make a top ten, or possibly even a top five list of my favorite games of all time, I would certainly place Symphony of the Night up there.  With that in mind, asking why I would review a title such as this is a valid question, especially since I did back when I was figuring this reviewing doohickey out.  Well, because I didn’t explain why I love it so much properly, which was also the reason for my second Saints Row 2 review.  So let the praise flow super duper well without being unconditional! Continue reading