Rundown (7/15-7/21) Cultural Apathy Rising!

Something that has become very obvious to me over the years is how disconnected I have become from various other aspects of “nerd culture” to the point where the only thing I follow is video games, occasionally catching wind of an anime, show, or film, while rarely ever partaking in any of those.  This was not a conscious decision, I simply just lost interest in many of these things and let them be as they were, focusing more on the few things I care deeply about, and trying to make time for them as I gradually gain more and more responsibilities. I bring this up mostly because it is Comic Con, and there is much fervor about various announcements, most of which I really couldn’t care less for.  Well, except for the trailer for the Invader Zim movie, which looks pretty cool.
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Rundown (1/28-2/03) Flowchart Nightmares Ahead!

So, after thirteen months of dev time, the latest build of Student Transfer has been released, and going through it has become my first priority.  I should have a review of the game up around the 14th, but more importantly, I have to work on another flowchart for the game.  While I do enjoy mapping out a complicated series of choices in a visually appealing manner, this build seems particularly… nasty in the sheer spectrum of its choices.  I mean, I honestly had to go into the game’s files just to figure out how the heck it all works.
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