Rundown (6/11) E3 2019: Hyper Bursting!

Woo!  E3 is mostly over, and the hype has undoubtedly causes every audience member to burst with powerhouse excitement, and things may have gotten more than a little messy in the process.  Anyways, the main conferences are done, the actual E3 event, where people try to get work done in a loud, crowded, and smelly convention center, is underway, and the only press conferences of the day was Nintendo’s.  So let’s cut all pretense and jump right into the gooey center of the E3 Claire eclair.
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Rundown (3/17-3/23) Gaming Distribution Cataclysm

If this past week is any indication, I think one of the biggest issues that will permeate throughout gaming this upcoming generation is the matter of games distribution.  This was originally a fairly simple concept, but with digital distribution growing in popularity, many game companies have been looking for ways to have the means of distribution better serve them by creating their own platforms or signing exclusivity deals in order to lessen the risk associated with launching any kind of product.  While this sort of thing typically results in the establishment of a diverse and competitive marketplace that ultimately benefits the consumer in the long run, in the short run it creates a very hectic environment where the consumer is put in a place of uncertainty and inconvenience as they need to choose what platform they’re going to invest their time and money into.
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