Rundown (6/10) E3 2018: Consumption Makes the Heart Grow Fuller

As is customary with celebrating an event such as this, it is important to acknowledge the futility of this event.  E3 is effectively one big commercial designed to hype up consumers in order to spur discussion and news about games, in order to help maximize potential revenue, in order to allow major AAA studios to continue existing.  It is very easy to view this whole affair cynically, pointing out the downsides of high expectations and how gaming is arguably most enjoyable when ignoring industry nonsense. But I cannot help but love the act of fervorous consumption all the same, as it is a very filling and pleasing experience that still serves as a good excuse to become excited in a world that… I’d rather not talk about right now.  Time for video games!
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Rundown (11/26-12/02) Natalie Loves Video Game History

I do not get to talk about this very often, but I dearly and truly do adore so much about the history of video games, far more than any person ever should, and find one of the most entertaining things I may do with my time is to learn about the industry’s past and the pivotal turning points that have come to define it today.  From how the bullheadedness of Sega Japan led to them turning down Sony, Silicon Graphics, and the advice of their American division before releasing the Saturn.  Or how Atari wanted to release the 7800 around the launch of the NES, but couldn’t due to unpaid wages and ownership disputes.  It has fascinated me for over a decade, and is largely the reason why I felt comfortable enough with the medium to even start this blog in the first place.  
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