So, this week I tried Killer Is Dead, and it made me realize that I simply cannot play Character Action Games that implement a grading system, meaning most of them, as if you get anything beneath the highest score, well, you are just fucking up. But not just playing the game, oh no, you are going against the developer’s intentions and are objectively playing the game wrong, and by extension you are ruining an experience by being too shit to handle a challenge that the title very clearly stats should be no problem for normal people. I honestly don’t know if I hate it more than a lives base system, as that method is a vile outdated archaic disgusting loathsome evil punishment based system that was implemented in order to inspire mastery artificially increase game length. But if you dare waste a resource as precious as life, you probably don’t deserve to have your own, you miserable little sack of maggot infested cum, mixed with urine, STD infested blood, Ebola, and bug shit Continue reading
Okay, so this whole Zoe Quinn, Phil Fish, JonTron, “Gamer” validity, Journalism Debate, thing that apparently has been dubbed #Gamergate by some dolt, which I think will result in 37 murders, 7,208 layoffs, and 72 company deaths, has been going on, and I’ve lost track of what the hell is happening. All I really gathered was in the form of 4Chan deciding to fund a game made entirely by women, and creating the character of Vivian James, who I will end up using the design of in something I have yet to properly outline. She will probably have a Di-Sword or some shit. Oh, and thanks to TotalBiscuit for keeping a calm head about the situation and making this peachy keen blog post. But let’s not talk about that and instead, let’s just talk about VA-11 HALL-A a bartending sim about “waifus, technology, and the hard lives of post-dystopia citizens”. If it was on the Humble Store and had a Steam Greenlight page, it would already have my $8. Seriously though, check it out! Continue reading
E3 has come and gone for the year, returning next time for event number 21 during June 15th to 18th, but that is too far away to remember. Instead, it is enough to remember everything that happened, and what happened outside of the press conferences. That is what this post is for, but it also covers unrelated events that occurred at the same time, because that’s just efficient. I am sure to be missing a lot as I fixate on the things I care about, but here are my Krimskrams of information as always. Continue reading
It is rather pointless for a little slice of nowhere blog with only a small number of views to do a summarization of the E3 press events, especially when they were not watching them live due to real life events, such as work. But I got home to catch the latter two, and catch up with the former before Nintendo did their event and managed to get everything done before Tuesday’s end… well after everybody and their brother did their own version of this, and often far better than my assorted ramblings that are made all the dumber by the insertion of anime screencaps. It’s Nigmabox’s third annual Super E3 Rundown!
I recently had a discussion with my friend before he went back into the Negaverse for the next couple months about Smash Brothers, and the idea of build up for a game. Yes, it’s nice that we got the King Dedede’s reveal, but it is also somewhat expected and could have likely been announced early on, even if the model was incomplete. But no, the information needs to be a trickle in order to cause buzz about it which… actually this is a dumb topic that sounded better before I realized this friend has friends who are big in games as competition. Those people are dumb, they’re called games for a reason, dawg.