Wherein I discuss my busy and ‘hard’ life, a new dinosaur, a sudden stake through the heart, a continued western push, a rising thunder, the future of Sony, the continuation and compilation of the Compilation, Anthem’s third death, and new highs and lows for the Pokémon series.Continue reading
Wherein I discuss a halcyon habit, the death of a doll’s dream, another acquisition, cycling cyberpunk controversies, and a place of painful memories.Continue reading
Wherein I discuss the aesthetic failures of the hottest game of the moment, Nintendo being Nintendo, the return of the Metatron, and Mr. Keighley’s latest trailer festival.Continue reading
Wherein I discuss international gunslinging, the unseen side of Midgar, and a reborn oddity.Continue reading
You know what the worst past of E3 is? The fact that I cannot simply drop everything to enjoy spending an entire day in video game wonderment. As such, since 2013 the Monday kicking off E3 has always been a frustrating affair where I not only want to watch the conferences, do a write-up, which takes time because I am a slow writer, and keep up with the news that falls between the cracks, but I need to attend college classes and do part-time office work that mostly consists of spreadsheets, filing, and processing bodily specimens. Anyways, enough customary moaning. The video games are here!
Over the past few years there have been a number of instances where individuals with a strong internet following have effectively ruined their self-made careers. Through hateful comments, improper conduct, or general misuse of their platform, it is very easy for acclaim accumulated by individuals to be demolished in a matter of days, if not hours, and for their reputation to be effectively tainted by their misactions. It’s something I am very well aware of, have been for years, and after seeing this process undergo so many iterations, it’s all too easy to view every creator, if not every human being, to be a ticking time bomb of troublesome activities. Or in other words, the longer anybody exists, the more likely it is that they will become racist, sexist, hateful, psychotic, or try to exchange pornographic images of themselves with children.
Last Friday the Student Transfer development team announced that Version 4 will be coming before the end of February, boasting that this version will contain roughly twice the content as Version 3. A surprising bit of news that I find to be simultaneously exciting and intimidating to me, as I have taken on the duty of creating the flowcharts for sprawling choose-your-own adventure style visual novels about TG, body swapping, and more. I very much want to enjoy the game and take my time with it, but Version 3 took me a good week to get through, so I am a bit concerned about getting a flowchart ready in a timely manner, especially with work and grad school keeping me so busy. As such, I decided to do my homework in advance and download what I can off of the public Student Transfer GitHub in order to get cracking on a rough flowchart for V4 at the risk of spoiling myself. Only to discover that with the way this game is developed, I would basically need to consolidate the builds available myself and… yeah, that sounds like more trouble than it’s worth.
This is such a petty thing, but the way Pokemon Bank subscriptions are handled really bothers me. At first I thought that if your subscription lapsed, you could more or less indefinitely recover your stored Pokemon, but no, they are erased from the server after a while, and then they are gone forever, which is utter nonsense, especially considering how renewing one’s subscription works. You need to wait until you have 14 days or less left on your pass before you can extend the subscription, and if you forget, say goodbye to whatever is in there. No email notifications, no nothing. I have a near complete Pokedex (I missed Marshadow a while back), a box of shinies, alternate forms, and a Ditto with 3 perfect IVs in there. Do you know how upset and fundamentally broken I would be if I were to lose all of that? More than a goldarn smidget.
I have probably listened to the soundtracks for each of the Parappa games about eight times now, and find myself constantly humming and thinking of the lyrics whilst I do other things. Also, I ended up making a recording of me trying to sing one of the songs despite the fact that I cannot sing worth a toss and know next to nothing about audio editing. I hope my voice does not sound too atrocious. Continue reading
Another week, another rundown, another instance of me being depressed and dissatisfied with my very existence, but unable voice my frustrations to any single person. Sure, I can post about it online, but that’s a lot like putting a message in a bottle and throwing it into a sea of nothing but messages in bottles. Continue reading
Oh my great goodness to gargantuan proportions, Mark Haynes (Alvin Earthworm) is rebooting Super Mario Bros. Z! I loved this man’s original work, it was one of my favorite things in the world when I was still toiling around newgrounds in the late ots with my friend, who I think is dead now. Seeing this man pull himself out of the furry hole and a meaningless existence as a dishwasher is so hopeful, so joyous, and something I will undoubtedly support on Patreon. Yes, I have a lot of nostalgia for this sprite based fighting series, but I still think it’s amazing. Continue reading
So, my plans for building my new PC have fallen through yet again, and my confidence is somewhere down in a toilet, being eaten by rats, as opposed to living on the streets where kids throw rocks at it and call it gay. Anyways, here’s a recap of happenings in the video game industry over the past week. Continue reading
So, I’m currently replaying Final Fantasy XIII, because I felt I had unfinished business with that game, and I am thoroughly amazed that the creators were able to tolerate their creation. As a writer, there is so much about this game’s story that drives me nuts, and I cannot believe that 65 million was invested into such a lackluster story. That, and the gameplay’s auto battle system simply does not work as it is told to— I’ll save it for the review proper, for now, The Game Awards and the Playstation Experience both happen, so here is a rundown of some of those things. Continue reading
Neptunia Re;Birth3 is taking forever because it is a Neptunia game and twice as long as it needs to be. Meanwhile, I have yet to touch Student Transfer, and now Higurashi Chapter 2 is out. I would start binging, but I have two papers due next week, and I need to work on a group project in addition to my next novel, so I’m a busy little buckeroo. I also want to buy my new computer parts soon, build it, and get my new PC all ready, but that may need to wait until after this semester… when I’m working full time for a month. I also want to come out as transgender, but am so terrified of worrying my poor mother that I feel I can’t. Also, I’m turning 21 on Wednesday. Growing up is hard! Continue reading
So, the reason why I did not put out a review of D4 this week is rather simple. I have come to realize that my PC is not as top end as I believed it was when I made it two years ago. I have been saving up some spending money, and am near my goal of… seeing as how I need to get a new monitor, $1,700. I mean, it can run D4 no problem, but its framerate is inconsistent and I refuse to tolerate that. Instead, I made the terrible decision to play Borderlands 2, which I am only going to go through so I can, without a doubt, call it wet hot street trash. Also, I should be reviewing Punch Line this week, so, yeah, look forward to that, I guess. Continue reading
Okay, so, I am working full time this summer, for those who do not know, or just stumbled onto this post, and that means I cannot spend all day in E3 mode. It makes my nights very hectic, as I try to pick up the piece right after getting home, but I went through Microsoft, EA, Ubisoft, and Sony’s press conferences, amounting to over five hours of footage, while writing up some quick thoughts on the opinions on the video games, as I have been doing since 2012. Without further ado, I’ll just get right to it. Continue reading
Okay, GDC week, and it was pretty full of goodies, but I want to first highlight a Kickstarter that I cannot believe exists, and it is for an anime series by the name of Devil’s Legacy, and it looks like a complete and utter scam if you mixed it with a genuine and promising series. The amounts of ADHD that is poured into this mess of ideas and art that generally doesn’t look good, but was made by 20+ year veterans of the anime industry is staggering, but with a 149,000 Euro goal, I doubt that anybody would get the… what is it? A 8-10 minute short? Which are you promoting with some artwork that looks like it was done in 8-10 minutes, though I suppose that if you have “100 main characters” you should expect the quality to be spread thin. Continue reading
I am not in the mood to write an intro right now. I am hindered from a lack of sleep, am finishing up this semester of school, and am trying to get myself to edit A Vile Doohickey, when I keep on searching for distractions. I’ll edit chapter five after this goes public, so… here is an unimportant blurb about two mid-sized events in the video game industry.