Rundown (8/04-8/10) Drop the Crack, Nat!

Seeing as how I now have a smartphone, the idea of playing mobile games suddenly became a very real possibility for me, and I figured what better way to go about things than returning to Fire Emblem Heroes.  After using up the orbs I accumulated on my Android tablet, I tried getting back into the established groove, and quickly remembered why I stopped playing the game in the first place.  This game is bloated with content, time locks just about everything it can, and is designed to fuel obsessive tendencies while being built around a stream of constant grinding. It is suffocating and overwhelming how much time-gated content and rewards there are in this game, and I honestly could not tolerate it after a two days of playing it during my free time rather than doing anything remotely productive.  Like playing Sushi Striker.
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Rundown (10/7-10/13) Dreams of A Better Gacha

Lately the subject of Gacha games has been present on my mind, and how they are ultimately designed to manipulate people into spending large amounts of money on shiny husbandos, sexy doohickeys, and handsome waifus by tricking them into thinking that they can beat out the mathematical juggernaut known as probability.  So, I got to thinking what if a gacha game were either 100% free or a premium title rid of any microtransactions? It’s a fantasy that I find to be fairly easy to imagine, as from what I know of the bigger Gacha RPGs, there is a core gameplay loop to make the games entertaining, and all that would really need to be changed is to prevent events from being limited on a daily basis, remove the stamina system, rework the probability of drawing rare characters, and make currency easier to obtain.
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Rundown (7/23-7/29) Much Ado About Rambles

Seeing as how this week had little in the way of news that I cared about, I ended up doing a lot of rambling about two specific topics I have some level of passion behind, but do not fall into the category of gaming news that has come to define these Rundowns.  Sorry about that, but this is my segment, and I’ll talk about whatever I goldarn want to. Continue reading