A few months after its initial release, I reviewed Gone Home, a very divisive little game that I knew next to nothing about before playing. Despite my attempts at the contrary, I walked away from the game with a rather negative opinion of it. Not because of the subject matter or my bias against it, or the lack of traditional skill based gameplay or any one of those common criticisms that are brought up by some people. Rather, my problems come from the story itself, and seeing as how the game recently released on consoles, I figured now is as good a time as any to better explain why. Continue reading
I am not in the mood to write an intro right now. I am hindered from a lack of sleep, am finishing up this semester of school, and am trying to get myself to edit A Vile Doohickey, when I keep on searching for distractions. I’ll edit chapter five after this goes public, so… here is an unimportant blurb about two mid-sized events in the video game industry.
Before beginning this post, which I rewrote three times for, I wanted to talk about a rumor that arouse about Smash Brothers before E3 2013. The anonymous tipster mentioned certain currently confirmed characters along with Shulk, Chrom, and Chorus Men from Rhythm Heaven, which sounds radical if I do say so myself. But no, Steam had to pull my leg and offer a Summer Sale… and a pretty lame one at that. Yes, the last one was how I entered the world of PC gaming, and oh boy, did I make out like a bandit back then. But now? Now I’ve got another eight games to play, even if I already beat Ducktales, which I’m not going to review until next week because… backlogs. Right now I’m playing Skyrim again, and oh boy is that game evil, broken, and ugly as sin. I’ve spent hours trying to get mods to work, but I cannot see if most of them actually did anything.