Rundown (6/09) E3 2019: Get Your News While It’s Hot!

I am very well aware of the fact that it is beyond pointless for me to try and cover an event like E3 or offer my hot takes on any given press conference due to the simple fact that everybody and their baby cousin is doing the same darn thing, and that my posts do not technically go up until hours later, where they offer a text-based summary of a video broadcast.  It is all kind of pointless in a sense, but I have fun making this elongated opinionated summaries, and that’s the important part. …I think.
Continue reading

Rundown (3/10-3/16) Crack the Mind into the Bowl!

This past week I’ve been wrapping up my review of Student Transfer V4.1, and in doing so I noticed just how much of this update deals with mental alterations and the chaotic events such changes can lead to.  This in turn caused me to realize that, despite never really seeking this sort of thing out, I am actually somewhat fascinated by the concept of information being added, removed, or replaced in one’s mind, and seeing the ensuing results.  While I have seen a fair share of media depicting identity death or mind breaks, a lot of ST’s more mental focused content has a tinge of uniqueness to it that honestly gets my creative juices flowing, and is something that I hope to eventually work into some of my future novels… which I really ought to get back to working on.  Oh life, why do you insist on keeping me so gosh danged busy?
Continue reading

Rundown (6/10) E3 2018: Consumption Makes the Heart Grow Fuller

As is customary with celebrating an event such as this, it is important to acknowledge the futility of this event.  E3 is effectively one big commercial designed to hype up consumers in order to spur discussion and news about games, in order to help maximize potential revenue, in order to allow major AAA studios to continue existing.  It is very easy to view this whole affair cynically, pointing out the downsides of high expectations and how gaming is arguably most enjoyable when ignoring industry nonsense. But I cannot help but love the act of fervorous consumption all the same, as it is a very filling and pleasing experience that still serves as a good excuse to become excited in a world that… I’d rather not talk about right now.  Time for video games!
Continue reading

Rundown (4/16-4/22) She Is Envious of That Man’s Breasts

“Say Natalie, what was the most interesting element of your week?”  Funny you should ask, voice in my head.  In my not-uncommon late night perusing of sites that I probably should not check out as often as I do, I stumbled upon a thread about male breast enlargement, or busty boys.  In that thread, a man claimed to be growing his own breasts by taking herbs (fenugreek and saw palmetto) and showed off a series of photos of them.  They actually looked quite nice, and marked the first instance of breast envy I ever experienced.  “You’re a weird duck, Natalie.”  You’re darn tootin’ I am. Continue reading

Rundown (6/13) E3 2016: Your Ambition Is Irrelevant

Overstimulated

There is a lot of content to cover, so let’s jump right into it.  A rundown detailing the E3 2016 presentations of Microsoft, PC Gamer and AMD, Ubisoft, and Sony.  There’s a stupid amount of content to cover, and simply getting all of this done in one day has proved to be quite the challenge.  So let’s go! Continue reading

Rundown (8/02-8/08) I Would Like Some Friends…

0 Watamote The Unwanted Hug of friendhsip via mascot manSo, Comiket 88 was held in Japan this week, the week of Gamescom, and it naturally had a very spiffy showcase of Doujin games, some very meh looking, others on par with content the lower to mid tier Japanese developers put out.  However, I will not be able to play most of them because the world is still greatly divided by languages, when this shit should have been figured out years ago.  I’m not saying that English should be the default for the world, as English is a pretty poor language in my book, but I feel that everybody in a developed part of the world should be able to speak a global language as a second language, while most media would be produced in that language to maximize the audience size, and slowly weed out old languages.  Now, some people say that a wide variety of languages helps encourage differences in the world and allow people to think differently.  I say that while there may be some truth there, some things need to be sacrificed in order for the world to progress and become more understanding.  I mean, it could actually help global understanding of others quite a bit if you design the language properly and based on the pros and cons of other languages. Continue reading

Rundown (6/15) E3 2015: I’m a Stealthy Little Office Lady!

Vain

You can easily decipher this title, right?

Okay, so, I am working full time this summer, for those who do not know, or just stumbled onto this post, and that means I cannot spend all day in E3 mode.  It makes my nights very hectic, as I try to pick up the piece right after getting home, but I went through Microsoft, EA, Ubisoft, and Sony’s press conferences, amounting to over five hours of footage, while writing up some quick thoughts on the opinions on the video games, as I have been doing since 2012.  Without further ado, I’ll just get right to it. Continue reading