Rundown (10/27-11/02) The Road to 2020

Wherein I discuss a magical fetus coming to a Windows near you, a dark corporate alliance of perplexing origins, a potential reprise of the Reaper War, a magical journey lost to time, and the blizzard trying to withstand the heat of controversy.
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Rundown (6/25-7/01) The Consumption Continues as Gods Are Devoured

Seeing as how I had a nice little buffer lined up for my reviews, I decided to finally tackle God Eater 2, after having cleared up God Eater Resurrection.  However, it turns out that GE2 came out in Japan before GER, meaning that GER had mechanics that are absent in what was released as its sequel.  Including an incredibly crucial one to the feel of its combat.  Yet for some reason Bandai Namco chose to release GER in the west before GE2.   Continue reading

Rundown (5/28-6/03) Natalie Avoided Wasting a Bunch of Time!

So, I did not talk about this last week, but I played a bit of Fallout 4 recently thanks to a free to play weekend deal.  I was very critical of the game leading up to launch, objecting to a number of additions of changes made to the title, and after spending 4 hours with it, I feel that I was completely right to think that.  The protagonist is severely limited by the inclusion of voice acting and a baked in backstory, the dialogue options are very poor at conveying the protagonist’s actual response, and the story begins with such a rapid and dramatic set-up that it all rings hollow.  Then there are the overburdened crafting and town building elements that I know I would have invested 100 hours into if I actually purchased this title. Continue reading