Despite how Ori and The Blind Forest was instantly on my radar the moment I saw it, seeing as how it was shown off as a lavishly beautiful metroidvania game, it’s taken me quite a while to finally play it. It came out, was received well, but I never wound up buying it until over a year later, and after the release of an updated “Definitive” version. My reasoning behind this was that I knew just enough about the game to be worried about whether or not I personally would enjoy it, and for good reason. Continue reading
I originally planned on opening this review with an anecdote about how the “Indie” movement for the game industry has more or less ended and how the novelty and value of being a game made in terrible personally inflicted conditions means very little unless a publisher picks you up and shows you to the world. The industry in general has a discoverability problem, and when it comes to the fifty games released on Steam every week, it becomes all the worse… Anyways, here’s a game made by the animator for Jazz Jackrabbit. Continue reading
Twisted Pixel is a company I certainly gained a fondness towards during the time where the Xbox 360 was my platform of choice. Their games were fun and creative and each offered something new while remaining consistently enjoyable. Though when it came to Lococycle, the reception was pretty cold from the majority of outlets for reasons I did not read, as I knew I’d pick the game up when it was cheap enough, and $2 is the cheapest I could hope for. But for those looking for a TL;DR and do not want to scroll down, this is by far the studios worst title and one I can hardly recommend. Onto the why!
Let me lay down a scenario before diving into this… examination of what I consider to be one of the most amazingly unnoticed non-indie titles in the past few years. You have ZootFly, a team of about fifty Slovenians who, after making a series of under the radar titles in the mid to late 2000s. 505 games, a publisher who has one of the oddest track records for titles I’ve seen when you consider their European releases. And a dream to create a character action game that is best described as if you mixed that Tomb Raider XBLA game with God of War. It is Marlow Briggs and the Mask of Death and… I am super excited to be talking about it!