…I actually had two intros prepared for this post, but as the Steam Sales just entered their final day an hour before preparing to post this tiny post and I just bought them, I feel like talking about them. I made out well in terms of the titles I got, but the same cannot be said about my wallet. Sure, my games per dollar ratio was pretty good throughout and I did regain a nice pool of variety before going into the replay bin, but I also ended up cleaning my plate of every PC game released before 2014 that I wanted to purchase and eventually play. It actually felt pretty good to clear out the spreadsheet I made to keep track of them, but it also brought forth the reality that the number of games I want that were released, or will be released in 2014 is massive. 41 titles I have yet to buy, and now my job fueled wallet is looking at lot less bulky.
It is rather pointless for a little slice of nowhere blog with only a small number of views to do a summarization of the E3 press events, especially when they were not watching them live due to real life events, such as work. But I got home to catch the latter two, and catch up with the former before Nintendo did their event and managed to get everything done before Tuesday’s end… well after everybody and their brother did their own version of this, and often far better than my assorted ramblings that are made all the dumber by the insertion of anime screencaps. It’s Nigmabox’s third annual Super E3 Rundown!
Well, it’s that time of year again, where the sun rises high and slowly creeps over to the other side of the country where magic truly does exist in the form of a corporate PR event that will be jam packed with ice cream pandas and lobster men who will undoubtedly be shot by a bunch of hired apathetic day workers… Sorry, I hit my head again and those words came out. Point it, it is Pre-E3, or Preeee! as one may call it if they started a blog post about video game news by insinuating the sun creates lobster men. And as expected, everybody’s gushing to get their big thing in every lady’s face before the oversaturated extravaganza hits when I’m at work… guess I better get the skeleton ready for me to pin flesh onto it! Continue reading
My Persona 4 Golden review has finally gone gold, meaning I finished and published it for all to judge. But I need to get back into the swing of things and knew I had a busy week coming up, which meant I needed to get something quick played and out of the way. It is Sonic Adventure 2, one of my favorite games as a kid, and a game that is like meeting your old pal from elementary and middle school and seeing that they started doing that Shrinkers, getting their senses all messed up and having their toes fall off. So yes, the game is terrible from a certain standpoint. I also got RPG Maker, and hope to eventually do something with that, but first my second novel’s got to get its rough draft done. Beware Vincent Dawn, as he will literally mold you into a different person. Continue reading
As of writing this, I am over 30 hours into Persona 4: The Golden Boys, which is an 80-90 hours JRPG made for another 50 hours playthrough, and maybe a 40 hour one following that. I really do wish I decided to play it on very easy, as I would be able to spend a fifth as much time in the dungeons, which I spent 5-7 hours in during one session as it is the most effective means of gaining levels and not needing to worry about the combat. Yet, going into the combat after messing around with social links and high school shenanigans feels like it is from a completely different game. I’m still enjoying it though. Continue reading
A little under a year ago I went and reviewed Chibi-Robo: Park Patrol, a rather delightful game if I recall, but I recall feeling as if it was missing something that the original title had that made it special. Well, despite how I sold the game long, long ago back when I did that with games, I have emulators and decided to give the Dolphin a whirl, which resulted in three games that stuttered like mad, and one that didn’t… for the most part. That game was Chibi-Robo! and, wouldn’t you believe it, I liked it a whole bunch. Continue reading
Wow, I totally forgot I had Nigmabox Rundown’s one year anniversary last installment. To think, I’ve been using pictures from random anime while bitching about video games for a year… well, let’s make it two, as I’ve got at least a hundred more of these in me. Even if it does mean I will need to scrape the bottom of the barrel with things like Flappy Bird, a game that I saw people more or less code back in high school that caused a form of controversy that I quite frankly do not get, mostly due to how I believe the game is, or rather was, free. Is it unoriginal and lazy? Pretty much, but that doesn’t mean it deserves anybody’s attention. Hell, I could… no, actually I couldn’t make it, as I could not program for crap four years ago and sure as sugar cannot now. Continue reading
Talking about video game news from any more than a week ago feels like dragging out a dead horse and expecting any positive reaction from how you put a rotting hunk of meat in front of somebody’s face. As such, I’ve decided to make this my last two week covering post, or at least try to do as such, even if I only have three paragraphs to trump because it was freaking Christmas and nobody’s going to announce crap on Christmas.
So, I just barely have enough for a post this week, as it is the middle of January and people are still getting back into the swing of things after a holiday break. I do not have enough time to come up with a creative intro, as I’ve been trying to plow through the insanely large Assassin’s Creed IV. 27 hours in and I’m 39% done. I like myself a fine long game, but this is utterly nutterly buttery, Ubisoft. Other than that… screw it, wait for my review of that after Just Cause 2 and Marlow Briggs.