Rundown (11/03-11/10) Natalie’s Not With It!

So, those who have followed my work for any amount of time would have inevitably picked up on clues that I am, to an extent, quite privy to certain concepts such as TG, body swapping, possession, and to a lesser extent whatever narratively flexible and interesting concepts that have been hued by the billowing fetish community.  But lately I feel that whatever part of me that would obsess over these things has been steadily and slowly fading away.
Continue reading

Rundown (10/7-10/13) Dreams of A Better Gacha

Lately the subject of Gacha games has been present on my mind, and how they are ultimately designed to manipulate people into spending large amounts of money on shiny husbandos, sexy doohickeys, and handsome waifus by tricking them into thinking that they can beat out the mathematical juggernaut known as probability.  So, I got to thinking what if a gacha game were either 100% free or a premium title rid of any microtransactions? It’s a fantasy that I find to be fairly easy to imagine, as from what I know of the bigger Gacha RPGs, there is a core gameplay loop to make the games entertaining, and all that would really need to be changed is to prevent events from being limited on a daily basis, remove the stamina system, rework the probability of drawing rare characters, and make currency easier to obtain.
Continue reading

Rundown (12/10-12/16) Let the Hiatus Begin!

On December 16th, I underwent facial feminization surgery.  Due to the intensive nature of the procedure and prolonged recovery time, this site will be entering a hiatus effectively immediately, lasting until sometime in mid-January, likely January 17th, 2018.  Until then, the only thing I will post is a pre-prepared end of year post.  I never wanted to pull a hiatus like this, but I sort of need to for recovery purposes.  So until then, I’ll see you all later.
Continue reading

Rundown (3/13-3/19) Trans-style Misanthropy

Hanayome wa Motodanshi

Yep! I am still going to post these every Sunday because gosh darn it I really do find pleasure in reviewing the happenings in the video game industry every week and talking about them. It’s fun, cathartic, and does not take up a lot of my time. As such, Rundowns will carry forth for the next… however long. Also, I completely failed to contribute to a conversation for 3.5 hours yesterday, so I’m feeling like a ripe little turd at the moment. Continue reading

Star Wars Knights of the Old Republic II: The Sith Lords Review

headerThe idea of somebody going out and picking up a decade old licensed PC game’s sequel, giving it widescreen, 5K resolution, controller, and Mac and Linux support is nothing short of baffling to me.  Not that it is the reason I decided to give this much praised title a go, but it did make the experience more enjoyable as I no longer had to deal with using a proprietary widescreen mod that did not work that well.  That said, this review is only based on roughly twenty-five hours with the game, mostly because I can now tell when I reach a point where my opinion of a game will only grow more and more negative, and I’d rather stop playing while I can still view the game fondly. Continue reading