Rundown (10/21-10/27) Performance and Progression: A Manifestation of New Elements

So lately I have been trying to determine the metrics that can determine whether or not I personally would be interested in a game, partially inspired by certain things I have been doing as part of my master’s program, and determining incremental value-relevance of financial and non-financial measures.  Riveting stuff, I know.  Basically, when thinking about metrics I stumbled onto how many games can be divided into experiences that are either progression or performance driven.
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Rundown (5/21-5/27) Cheap Cheap Cheap’s The Name of My Soul

I have probably listened to the soundtracks for each of the Parappa games about eight times now, and find myself constantly humming and thinking of the lyrics whilst I do other things.  Also, I ended up making a recording of me trying to sing one of the songs despite the fact that I cannot sing worth a toss and know next to nothing about audio editing.  I hope my voice does not sound too atrocious. Continue reading