As the old adage goes, an economy devoid of taxes is an economy destined to fail.
So, I have been looking at some of my site’s analytics, and it turns out that a whole lot of traffic is generated by my reviews of Student Transfer and Press-Switch, as they are both super niche projects that aside from their own forums, one person’s youtube channel, and 4Chan, have little presence on the internet. While I do not really gain anything by generating views, and what I do generate is measly in the grand scheme of things, I really enjoy talking about these two games, and due to how the reception to them is positive as far as I can tell, I intend on continuing to review each new release of both titles. This also includes the latest 0.5b build, which I will have a review of this Wednesday. Anyways, I just wanted to get that out into the open. Onto video game news. (more…)
Ah yes, the fabled time of bliss and joy amongst the greater western video gaming community is finally here. While the event has been made obsolete to a certain degree thanks to the digital age and preeminent announcements, E3 is always a time of great powerhouse excitement for those who follow the gaming industry, with a plethora of announcements and various bits of news to be taken in.
Machina of a JRPG.
Four years later and profits are up 100%!
…Where do I even begin with this one? (more…)
I have brought this up before, but now would be a good time to restate my mission statement when it comes to reviewing games. Whenever I play a game, it is because something about it is interesting, appealing, or promising to me, and after going through it to completion, I enjoy the act of analyzing the components of each game. The process of assessing its strengths and weaknesses from my own subjective perspective. I do this in order to practice my critical thinking skills, increase my game literacy, and justify how I spend approximately 1,000 hours a year playing games. It is an enjoyable experience for me, at least assuming the game is at least average in its quality, and Memory’s Dogma is not even close. (more…)
I should probably explain that my goal for this blog for the past six months has been to get one review posted every week, and I’ve been doing my best to curate my game playing schedule to accommodate that. Unfortunately, sometimes I run into a game that I struggle to say much of anything about, and I spend very little time with before reaching the conclusion, as there just isn’t much to it. That’s unfortunately the case with Love At First Sight, and I feel sorry for the game because of it, as it really is quite nice. (more…)
Before I begin, I just want to say how happy I am seeing something like this. A decade old visual novel being released far after whatever western fans it had accepted it would never arrive, coming and being released to… a pretty small audience based on the maximum players at a given time on Steam. It almost makes me feel a bit bad for buying it at half price, giving the publishers half the money, but that’s just me being stingy with my money, as I want to hoard as much as I can before the next big disaster occurs, and I’m going to need a mech to fend of the subhumans from the underground laboratories… or something. (more…)