Wherein I provide a Nigma Box Update, discuss Nintendo’s Mario-related nonsense, and hot forklift action coming to an anime channel near you.Continue reading
For about three years now I have been attempting, and succeeding, in posting regular weekly game reviews, and while I am somewhat proud of my ability to maintain a schedule like that, recent circumstances in my life have made doing so increasingly difficult. A mixture of work, grad school, and other real life obligations have limited my free time, and I simply cannot play through games quite as often as I used to. Furthermore, over the years there are a collection of lengthier titles that I have been neglecting due to my desire to maintain a schedule and, well, I want to get around to them sooner than later. I will still try to post reviews as often as I can, but as things are ramping up with school, and missing a week becomes more and more likely, I want to let you know that I may have periodic spurts where I only update bi-weekly. Either due to how I need to work on school projects, or I’m playing a 50 hour visual novel over multiple weeks.
So, you know how I’m an accounting major and how I previously mentioned that I am going to be done with school this August? Well, funny thing about that. In order to become a Certified Public Accountant, which is a goal of mine, one does not simply need a Bachelor’s degree as I thought. Instead, they at least 150 credit hours, which are best met by obtaining a Master’s degree. So, in short, I am going to start taking graduate classes this fall and should be done around December 2019, before then taking the CPA exam. And here I was looking forward to being done with school once and for all.
So, I recently picked up Metroid: Samus Returns, and while I enjoy the game quite a bit, I have one resounding problem with the game that is not the fault of the game. It’s that the original model of the 3DS is downright horrible for action intensive games. Maybe I am just clenching the system too hard, or not distributing my fingers properly, but after less than an hour with the system my hands started getting sore as the system dug into my palms and my fingers contorted themselves into an awkward claw so I could press the miniscule shoulder buttons. Maybe I’m just getting old, seeing as how it has been almost 4 years since I played an action game on the 3DS, but… wow does it feel bad to use. Continue reading
You know what? Griffith from Berserk only did three wrong things. One, care for Guts enough so that he was torn apart over his departure. Two, rape the princess and steal away the virginity that the king hoped to steal with his musky old penis. Three, let Guts and Casca live when he could have easily killed Guts and Casca was rendered mentally retarded due to all of the demon rape. Everything involving him sacrificing his army and family for more power? That was a rational and well formed decision. It could be that I forgot some things, as it has been 5 years since I read the manga in full, but I don’t believe anyone who says they would not kill their family when they are unable to so much as lift a spoon to their mouth. Continue reading
Because I’m a complete idiot, I keep on thinking about the design documentation for a game idea that I’ve had for a couple of months. A sandbox game with destructible… everything, where you play as a schizophrenic shapeshifting demigod who switches between four core personality types depending on how the player wishes to have them act. What do you do? Absorb people, disguise yourself as them, cause domestic disputes, and war crimes of just about every caliber as you destroy a futuristic city designed after the late 20th century that automatically rebuilds itself whenever you destroy it, and people respawn. It would cost millions to make, and as such will never exist. A body swap centered visual novel, however, that I can probably do by myself if I hire an artist. Or I could just use Eroge sprites like Student Transfer or Press Switch. Both of which I’ll review come their next build. Continue reading