Rundown (8/25-8/31) The Pursuit of Hard Work

While working at my office job I frequently catch my assorted co-workers ceasing whatever task they were in the midst of or simply passing time by socializing with others.  It is an activity that I understand in small instances, but many of their conversations go on for 15 or more minutes, and center around unrelated minutiae rather than anything work-related.  Which I personally find to be… wrong at least to some degree. I approach work with a very regimented and task oriented mindset, and while I do take time to check my email or RSS feeds on occasion, I always go back to whatever needs to be done, and try to finish the task in an efficient manner.  I suppose this is just due to how I have a more serious work ethic, but it regularly surprised me to see people take such a lax approach to their professions, especially when they have families to take care of. Maybe that’s the right approach to take, and I’m just a fool for working so intently, or maybe they’re just a bunch of slackers.  I dunno.
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Rundown (8/27-9/02) The Future Will Hold Less Despair

In between my rapid running through the game I’m reviewing next week (mostly because the other two I lined up had mechanical and optimization issues), I found some time to play the demo for Danganronpa V3, and I have to remark at how impressed I am to see a demo of such length, detail, and quality be released for a game in this day and age.  It was not as elaborate as I am sure the final game will be, the Class Trial didn’t even have a proper ending, but the level of detail and showcasing of some new mechanics made me excited to see more the game of its colorful cast and how the final game will shape up.  It’s actually comforting to know that the same Danganronpa spirit I have come to love at least appears to remain alive in this entry, when I’ve had doubts about this series’ future ever since the unfortunate Danganronpa 3.  Anyways, on with the news. Continue reading

Shovel Knight: Treasure Trove Review

Yeah, I know I’m late to the party on this one, as Shovel Knight’s heyday wherein it received copious amounts of praise was nearly three years ago.  However, it was recently rebranded as Shovel Knight: Treasure Trove and given additional content just shortly ago, so now is as good a time as any to revisit the game and go through its three fully fledged campaigns… at least that was my intention, but I’ll get to that. Continue reading

Rundown (8/23-8/29) pornography_is_destructive.mp3

PornoSo some Japanese company made an Oculus Rift game where you fuck a balloon in a schoolgirl uniform to simulate sex.  Yeah.  That’s honestly perfectly fine in my book.  I’d rather have pronography be very clearly labeled as such while having next to no artistic merit, and simply be shameless in fulfilling the sexual urges of humans.  It’s better than any eroge that dares to have any artistic value, as it is being made for masturbatiory purposes.  I’d much rather have sex scenes in visual novels that you can censor if you enter a code, so it is clear you are playing it for the story… Yeah, this is a complicated issue I should not be addressing in the opening like this. Continue reading

Rundown (3/01-3/07) …Yeah, I’m a Bad Person

0 Mari entire life was pointless about jerking off cum times orgasm fun worthless die in a fire you fuckerOkay, GDC week, and it was pretty full of goodies, but I want to first highlight a Kickstarter that I cannot believe exists, and it is for an anime series by the name of Devil’s Legacy, and it looks like a complete and utter scam if you mixed it with a genuine and promising series.  The amounts of ADHD that is poured into this mess of ideas and art that generally doesn’t look good, but was made by 20+ year veterans of the anime industry is staggering, but with a 149,000 Euro goal, I doubt that anybody would get the… what is it?  A 8-10 minute short?  Which are you promoting with some artwork that looks like it was done in 8-10 minutes, though I suppose that if you have “100 main characters” you should expect the quality to be spread thin. Continue reading