Rundown (3/31-4/06) Natalie Got Her Gacha Fix!

Ever since I stopped playing Fire Emblem Heroes a year ago, I’ve been craving a game with some sort of gacha mechanics, as I love the sensations that come with getting rare and powerful characters accompanied with light flavor text and unique artwork.  It is a desire that I have been looking to satiate in a somewhat healthy manner, and wouldn’t you know it, the Student Transfer dev team provided just that with their latest April Fools goof.  A standard no-frills card collector gacha title where the player can earn 160 unique cards with flavor text that were enough to drive me to achieve a 100% completion rate, and then proceed to happily read through the descriptions, taking delight in the information, background, and general absurdity they provided.
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Rundown (3/03-3/09) Natalie Should Read More Books!

Seeing as how my status as a writer should not be up for much contention given how much rubbish I’ve written over the years for this site, between novels, hundreds of reviews, and the weekly musings about game industry news, one would most likely expect that I am something of a reader as well.  However, that really is not the case, as while I do read a good number of articles, short stories, and many visual novels, it has been quite a while since I last read a full book. I used to read novels frequently back in high school, but as I started putting more and more attention into my site, and began writing my own stories, I began developing an urge to work on my own writing pursuits whenever I tried to start reading a book.  It just reminds me of how I have not told the stories I’ve wanted to tell yet, and I begin to feel like I’m procrastinating. Though, this does not really apply to watching videos, probably because it is a more passive activity and a different medium entirely.
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Rundown (2/10-2/16) Flowchart Nightmares Ahead 2: You Can (Not) Prepare

Last Friday the Student Transfer development team announced that Version 4 will be coming before the end of February, boasting that this version will contain roughly twice the content as Version 3.  A surprising bit of news that I find to be simultaneously exciting and intimidating to me, as I have taken on the duty of creating the flowcharts for sprawling choose-your-own adventure style visual novels about TG, body swapping, and more.  I very much want to enjoy the game and take my time with it, but Version 3 took me a good week to get through, so I am a bit concerned about getting a flowchart ready in a timely manner, especially with work and grad school keeping me so busy.  As such, I decided to do my homework in advance and download what I can off of the public Student Transfer GitHub in order to get cracking on a rough flowchart for V4 at the risk of spoiling myself.  Only to discover that with the way this game is developed, I would basically need to consolidate the builds available myself and… yeah, that sounds like more trouble than it’s worth.
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