Rundown (5/28-6/03) Natalie Avoided Wasting a Bunch of Time!

So, I did not talk about this last week, but I played a bit of Fallout 4 recently thanks to a free to play weekend deal.  I was very critical of the game leading up to launch, objecting to a number of additions of changes made to the title, and after spending 4 hours with it, I feel that I was completely right to think that.  The protagonist is severely limited by the inclusion of voice acting and a baked in backstory, the dialogue options are very poor at conveying the protagonist’s actual response, and the story begins with such a rapid and dramatic set-up that it all rings hollow.  Then there are the overburdened crafting and town building elements that I know I would have invested 100 hours into if I actually purchased this title. Continue reading

Rundown (6/16) E3 2015: It’s Over and I’m Not Particularly Happy…

And E3 is done… Kinda.  Yes, I know the first proper day just happened, but after the press events, my work is mostly done, and 90% of the announcements are out of the way.  It’s just impressions from here on out, which is just dandy in my book.  However, Nintendo, Square Enix, and AMD all had press conferences, so I’ll just get to explaining what the blazes they were about, and what my Autistic mind thought about them. Continue reading