Trying to follow E3 news while working a very busy job where the only down time I have during lunch is not very fun, and as such I have spent nearly the entirety of my evening catching up to E3 and watching what I missed. I’m just thankful that Microsoft moved their conference to Sunday, otherwise I would have been writing until I was struggling to stay awake. Well, more than I am when finally publishing this. Continue reading
Over the past week, I was able to finally do something that was approximately 18 years in the making. I was able to catch each and every officially released Pokemon. With 721 unique monsters in my Pokemon Bank, and the newly introduced 79 all organized neatly in my copy of Pokemon Moon, I now have access to all 800 Pokemon, and feel immensely satisfied by that fact. I may not be the very best, like no one ever was, but I’ve completed my real test to catch them all and I’ve followed my case to train them. I travelled across the lands, searching far and wide. I now understand each Pokemon and the power that’s inside. Continue reading
Okay, so, I am working full time this summer, for those who do not know, or just stumbled onto this post, and that means I cannot spend all day in E3 mode. It makes my nights very hectic, as I try to pick up the piece right after getting home, but I went through Microsoft, EA, Ubisoft, and Sony’s press conferences, amounting to over five hours of footage, while writing up some quick thoughts on the opinions on the video games, as I have been doing since 2012. Without further ado, I’ll just get right to it. Continue reading
In my dumb brain, companies like Idea Factory International, NIS America, Atlus, Aksys, XSEED, Sekai Project, MangaGamer, JAST USA, Carpe Fulgar, and anybody I’m forgetting all work in the same building located somewhere in California. The building is based off of the one blueprint that was used to build every high school in Japan circa 1950, and it is a complete mess. With random unlocalized games everywhere, old bootleg VHS tapes of “the hottest Japanimation”, a locker full of PSPs, this one incredibly disturbing classroom filled with full scale figures and body pillows, and dirty laundry that piles up every week until Jimmy clean up their blankets and graphic tees over the weekend. Then there’s Nana, who is just sad after spending three thousand hours a year playing everything this company produces, and is flat out disgusted by the tropes at this point. Continue reading
I am not in the mood to write an intro right now. I am hindered from a lack of sleep, am finishing up this semester of school, and am trying to get myself to edit A Vile Doohickey, when I keep on searching for distractions. I’ll edit chapter five after this goes public, so… here is an unimportant blurb about two mid-sized events in the video game industry.
It is rather pointless for a little slice of nowhere blog with only a small number of views to do a summarization of the E3 press events, especially when they were not watching them live due to real life events, such as work. But I got home to catch the latter two, and catch up with the former before Nintendo did their event and managed to get everything done before Tuesday’s end… well after everybody and their brother did their own version of this, and often far better than my assorted ramblings that are made all the dumber by the insertion of anime screencaps. It’s Nigmabox’s third annual Super E3 Rundown!
Over the past year, or I guess 11 months is more accurate, I have been working on a novel that I originally was posting here. I deleted those posts, edited them, and added about 130 more pages, amounting to 150-ish that I want to put on the Amazon Kindle Market. Problem is that I do not know my tax information so it may indeed be a while until I properly post it for the dollar I need to charge for it. I mean, it would be $0.37 if I had my way, but no… Also, I don’t have any tax forms so expect it to take a while as I figure this shit out. Continue reading