Rundown (8/04-8/10) Drop the Crack, Nat!

Seeing as how I now have a smartphone, the idea of playing mobile games suddenly became a very real possibility for me, and I figured what better way to go about things than returning to Fire Emblem Heroes.  After using up the orbs I accumulated on my Android tablet, I tried getting back into the established groove, and quickly remembered why I stopped playing the game in the first place.  This game is bloated with content, time locks just about everything it can, and is designed to fuel obsessive tendencies while being built around a stream of constant grinding. It is suffocating and overwhelming how much time-gated content and rewards there are in this game, and I honestly could not tolerate it after a two days of playing it during my free time rather than doing anything remotely productive.  Like playing Sushi Striker.
Continue reading

Rundown (12/06-12/12) A Most Leaky Upset for All the Boys and Girls

0 TWGOK ToiletSo, my plans for building my new PC have fallen through yet again, and my confidence is somewhere down in a toilet, being eaten by rats, as opposed to living on the streets where kids throw rocks at it and call it gay.  Anyways, here’s a recap of happenings in the video game industry over the past week. Continue reading