Something that might not be obvious from the deluge of personal information and historically hued anecdotes I offer throughout this jolly old website is the fact that ‘in real life’ I tend to be immensely reserved around others. As in, I like to give as few personal details as possible, and only share said details when prompted. This applies from co-workers to classmates to even my immediate family, and my justification stems from a deep fear of rejection or being misunderstood by others. I mean, I could tell them that I enjoy writing and video games, but those things could be wildly thrown out of proportions, and saying that I write novels and review games for a small website sounds a trifle bit bizarre to some people. So the way I view it, there is no winning and I ought to keep my mouth shut, lest I accidentally spew something problematic. Continue reading →
For as much as some people love criticizing them, it cannot be argued that despite faltering in numerous other areas, Nintendo is absolutely excellent at garnering excitement, hype, and fervor from its fanbase. Whenever a new Nintendo Direct happens, the excitement is often contagious, and while this does have the adverse effect of causing certain unscrupulous individuals to channel their excitement in ways destructive to themselves and others, one can argue that individuals such as them are simply inclined towards such hateful tendencies. Anyways, another Smash Bros. Nintendo Direct happened, so let’s start with that.
So, a new build of Press-Switch came out, utterly surprising me, and as is always the case with releases of this game, or its sister title Student Transfer, it shot straight up on my priority list. Except this time I am actually going to review this latest build V0.5a, even though it is largely a revision that does not have most of the content, as, due to coding issues and a desire to change the introduction, the game needs to basically be remade. That would be enough to dissuade me in most cases, but screw it, I’ve wanted to review this game for almost 4 bloody years, and I’m gonna do it! At least, after I put out this massive Rundown. Continue reading →
Trying to follow E3 news while working a very busy job where the only down time I have during lunch is not very fun, and as such I have spent nearly the entirety of my evening catching up to E3 and watching what I missed. I’m just thankful that Microsoft moved their conference to Sunday, otherwise I would have been writing until I was struggling to stay awake. Well, more than I am when finally publishing this. Continue reading →
Yeah, this year was really not very good for me. There was a lot of self loathing, depression, and general bad feelings all around, and on top of everything, I really did not beat a lot of video games. A total of 29 game reviews went out this year, due in part to there not being a lot of games in my library that I really wanted to play, or games that I could not play very well with my hardware. I hope to get to more games in 2016 than I did in 2015, but as is customary, here are my top… 4 games I played for the first time in 2015, listed in the order in which I played them.Continue reading →
Undertale is a game that has been on my radar for quite some time, although, as I like to do, I quickly ignored it after discovering it in late 2013. Two years later it’s the talk of the town with ModeSeven and Ian Samson doing fanart of it and tens coming from all sorts of gaming outlets, putting Undertale up in the higher 90s on those ranking sites that tweens like to obsess over. After playing the game, I agree that this is completely justified, as Undertale is nothing short of fantastic.Continue reading →
Sorry no review his this past week. I didn’t really play anything the week before that, and am currently working my way towards Undertale, which is pretty darn fantastic and is probably going to be my favorite game of 2015. Heck, I’d say it’s a ten on ten if there was an easy mode, because I am really not good at games that focus on avoiding things that move in odd patterns or give you a limited reaction time. But I’ll save that for the review. For now, enjoy this page of shoddily constructed game news that I gathered, in contrast to the TGS rundown of last week.Continue reading →