Rundown (6/12) E3 2018: Exhaustion and Exertion

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  • Reading time:14 mins read
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Once more, the bulk of E3 news has been unveiled, and the press conferences have all come to a close. Meaning I am left both exhausted and exerted, while still holding a feeling of immense excitement in my heart of hearts after the blitz of news that occurred over the past few days. I would call it a bittersweet feeling, but after doing this for 6 years now, I know that is not the case.  It’s a sweet feeling.
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Rundown (9/10-9/16) Video Games Can Hurt Sometimes

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  • Reading time:15 mins read
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So, I recently picked up Metroid: Samus Returns, and while I enjoy the game quite a bit, I have one resounding problem with the game that is not the fault of the game. It’s that the original model of the 3DS is downright horrible for action intensive games. Maybe I am just clenching the system too hard, or not distributing my fingers properly, but after less than an hour with the system my hands started getting sore as the system dug into my palms and my fingers contorted themselves into an awkward claw so I could press the miniscule shoulder buttons. Maybe I’m just getting old, seeing as how it has been almost 4 years since I played an action game on the 3DS, but… wow does it feel bad to use. (more…)

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Rundown (6/13) E3 2017: Prelude to Final Climax

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Well, after two days of staying up obscenely late and writing approximately 7,000 words on video games announcements, I am getting fed-up with this whole charade that points out just how darn formulaic I can be with these Rundowns. I know that one of my weaknesses as a writer is my reliance on formula and a structure that I can base my writings about, and while I do try to break away from this when possible, it is far too easy to fall into a routine when doing something on a large scale. Anyways, E3 is almost done, and I just have Nintendo’s showing and a few more things to take care of. (more…)

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